They said more study is needed before excessive use of video and online games -- a problem that affects about 10 percent of players -- could be considered a mental illness.
"There is nothing here to suggest that this is a complex physiological disease state akin to alcoholism or other substance abuse disorders, and it doesn't get to have the word addiction attached to it," said Dr. Stuart Gitlow of the American Society of Addiction Medicine and Mt. Sinai School of Medicine in New York.
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